Dota 2 hodnotenie hotelov

Dota 2 hodnotenie hotelov

Dota 2 hodnotenie hotelov

Hry > DOTA 2 > hodnotenie

Hra zatia� nie je dostato�ne hodnoten�.

Moje hodnotenie – DOTA 2

U��vate�sk� hodnotenia – DOTA 2

Naj MOBA, ostatné sa môžu strčiť, ostatné sú oproti tomuto sračky, oplatí sa zohnať. Stále as to ešte vylepšuje lebo je to v bete, stále tam pridávajú nové veci a patchujú keď sú nejaké problémy, čiže je to úplne super, aj gameplay, grafika, proste super.

Čo povedať?? Valve prorobilo mapu ice froga na samostatnú hru a skončilo to veľkým úspechom. Dota 2 je podľa mňa najlepšia moba hra na trhu. Hra je v bete a updaty sú každý týždeň čo je super, a môže ju mať skoro každý (dota 2 keye má každý druhý človek). bezpodmienečne 100 %

Skvelá hra, ktorá vás vtiahne a nepustí. Hra sa podľa mňa veľmi podarila podľa predlohy dota od Warcarftu. V porovnaní s HoN a LoL je Dota 2 po grafickej stránke aj po hratelnosti asi víťazom, pravdaže sa nájdu plusy aj v zvyšných hrách, ktoré v dote nenájdete. Je to vec zvyku. Rozhodne by nevadilo, keby pridali do hry tlačítko na Vzdanie sa, keďže sa často stane, že pri stave 45:12 sa už len trápia a čakajú kedy to skončí. V HoN sa toto tlačítko nachádza, vytvorí sa hlasovanie a vyhráte z dôvodu, že sa vzdali.

Taktiež na Dote sa mi veľmi páči Ekonomické riešenie hry, lebo vlastne hra je v podstate zadarmo.. Hru môže hrať každý kto dostane Key od kamaráta. Dota 2 hodnotenie hotelov . no a Valve proste tak profituje na hre, že predáva itemy. Itemy su ale dosť drahé vzhľadom na to, že ich môžete získať náhodne aj po hre. Ostatné hry to nemajú takto dobre vyriešené. Pri druhej hre, teraz neviem ktorej to bolo, tuším pri Lolku to tak bolo, že si musíte zaplatiť, keď chcete hrať perma s jedným Herom, pretože sa to týždenne strieda. Dota 2 hodnotenie hotelov Každopádne odomňa všetky hry ziskavajú 90%. Ale dota víťazí.
V prípade, že chcete Key do hry, alebo pomeniť itemy, napíšte mi a dohodneme sa. Dota 2 hodnotenie hotelov

Super hra. Dota 2 hodnotenie hotelov nemám k tomu čo dodať. strašná sranda. Dota 2 hodnotenie hotelov Niektorí ľudia síce v hre stale spamujú rôzne blbosti a tak ale to je chyba komunity nie vyvojárov. 95%. mala by aj 100% ale nepáči sa my systém REPORTOV alebo NAHLÁSENÍ. ak robíte zlé veci tak vás ludia nahlasia a nedostavate doplnky na hrdinov a nezvisuje sa vam uroven. neni to az take hrozne ale ked to mate 104 dní tak to trocha naštve. Inak by mala 100%. Nejaké chybičky sa tu nájdu ale hra je super, neni nejako extrémne náročná ani na systém, no je super da sa ľahko zohnať a každému kto má rád MOBA hry vrelo odporúčam.

super pecka lepsie jak nejake LoLko zdegenerovane hnusne plne debilnych poliakov a lexinktona si nevsimajte hra sa na kinga a dava dobrym hram naschval zle hodnotenie ale co uz ma komplexi z dectva z toho ako ho sexualne zneuzival tatko a tak chodi po luniku9(kde byva ten debil) a sexualne zneuziva psy a mrtvoly

Top fest super hra. Dota 2 hodnotenie hotelov Naj MOBA. Zahrajte si to už je to free. Nehrajte Lolko jak buzny.
+Grafika
+Vela Hrdinov(všetci sú free)
+dobre poriešený systém
+originálne
+obtiažnosť(ťažšie ako LoL to je noobovina)

-: UI v SP, občas kamera, občas ľudia kaziaci hru, nevyváženosť niektorých hrdinov, niekedy zdĺhavé hľadanie zápasov, bugy kaziace zápas, malé zorné pole, problémy s umiestnením mapy, sporná asistencia botov kaziaca hru, padanie rozohratých hier, bugy v štatistikách hráča
+: grafika, hudba, atmosféra, hrdinovia, vylepšenia, hracia doba, zábava, menu, efekty, tréning, obchod, odmeny po zápase, komunikácia s tímom, komunita, HW nároky, MP
Verdikt: DOTA 2 je jedna z najchytľavejších a najzábavnejších hier aké som kedy hral. Technické spracovanie je na celkom slušnej úrovni, hoci grafika nie je top, ale na daný typ hry je adekvátna. Dota 2 hodnotenie hotelov Počet herných postav alebo hrdinov a ich vylepšení je naozaj veľký. Na druhú stranu, niektorí hrdinovia nie sú práve najlepšie vyvážení. Pozitívom hry je aj jednoduchý tréning pre začiatočníkov, UI je ale naopak na biednej úrovni. Jadrom hry je MP, ktorý sa vydaril a je naozaj zábavný. Celkovo hodnotím DOTU 2 ako návykovú záležitosť a najlepšiu MOBA hru, ktorá sa však musí ešte zbaviť niektorých chýb a negatív.

Plusy:
Super grafika nenarocna na pc
104 (myslim) hrdinov ktory su absolutne zadaca
Gameplay je dokonaly pravidla sa naucite za par minut
Minusy:
Otrasna doba osvojenia (proste mozete si vybrat 104 (myslim) hrdinov a neviete co ktory robi len musite zistovat
Otrasna hracska komunita (poslu ma sameho na mid kde sa na mna zosypu 3 nepriatelsky hrdinovia rozflakaju ma, nikdo nedojde na pomoc a este mi vynadaju do nobov)
9/10
Nemam co dodat proste palec hore pre valve

jedna z najlepších MOBA hier, grafika 100 krát lepšia ako LoL

+ grafika
+ všetci hrdinovia zadarmo
+ zadarmo na STEAME

Ano hral som to v roku 2016 bola to sračka ale teraz ked som to zapol po 2 rokoch akože 2018 tak mením nazor na hru je to vyvážené aj ako DMG a ako postavy su top je to niečo iné XD a neviem komunita tak to som sa ešte nestretol uvidím počas hry zatial 85%

Super hra, vydanim som presiel z DOTA na DOTA 2, pre mna osobne najlepsia MOBA hra aka sa da hrat. Zaroven je to jedina hra, ku ktorej sa pravidelne vraciam

Dobry den, v dote mam nahratych 650hodin co je celkom dost 🙂 Dota je super hra s super grafikov a oproti lolku je 100x lepsia! Aktualizacie kazdy tyzden a je tu aj hl. turnaj 🙂 V dote je cca75herov a cca 10modov 🙂 Mate tu aj ranked zapasy za ktore dostavate mmr body ja mam iba 750mmr ale najlepsi maju aj 7000mmr 😀 Dota potrebuje aj vacsie systemove poziadavky nez lolko a tak na moj pc nestaci a tak cakam nez si kupim lepsi komp nez moj stary co mam teraz :-). A dota mi ide na 20fps max 🙂

Moba hry sú zlo ! Ako Dota tak aj LoL nemajú čo hľadať v hernej oblasti. Ale ak by som si už mal vybrať to menšie zlo tak vyberám Dotu ale nič to nemení na fakte že obe hry su kraviny.

Dota 2 hodnotenie hotelov

Korean dota 2 cosplay invoker

Korean dota 2 cosplay invoker

Korean dota 2 cosplay invoker

Korean dota 2 cosplay invoker

Announcing The International 2016 Cosplay Competition, featuring a $15,000 prize pool up for grabs during the year’s premiere Dota 2 tournament at KeyArena. Korean dota 2 cosplay invoker

For the first time ever, the dedicated cosplayers of Dota 2 are invited to craft their best Dota-themed costumes to display their talents at the Main Event of The International.

Contestants do not need to be event ticket holders—all cosplayers who register to participate will be admitted to a Prejudging Phase at KeyArena on Wednesday, August 10. The Performance Finals will then take place the following day on Thursday, August 11 to determine who will walk away with the winner’s share of the cash prize.

Please first read over the competition guidelines, then head to the registration page to sign up.

For those cosplayers who may not seek the limelight of the competitive stage, all fans wearing cosplay in attendance at The International 2016 will receive this year’s Dota 2 Cosplay Pin, available while supplies last.

Legion Commander Prestige Item and Quest Path

Today marks the release of the exclusive ‘Legacy of the Fallen Legion’ Legion Commander Prestige item and Quest Path, available to all Battle Pass owners with a Battle Level of 225 or higher. Players who complete the Quest Path will also receive an alternate style unlock for the Prestige item.

Plus, available to everyone, check in on the last exploits of the famed Bronze Legion in the all-new Dota 2 comic Tip of the Spear.

We have also released the 6.88b game update. Just follow the link to read up on the changes.

Weekend Sale – Battle Level Bundle

The teams are set and the last leg on the road to The International 2016 has now begun. This weekend only, make the most of the remaining Battle Pass season and start the final push to Seattle with a discounted Battle Level boost and treasure haul. From now until Monday, July 4, Battle Pass customers can purchase a Battle Level bundle containing 50 Battle Levels, 2x Immortal Treasure I, 2x Immortal Treasure II, and 2x Collector’s Cache—for only $14.99. Limited to one purchase per customer, this bundle offers over 60% savings on the combined value of the levels and treasures. As with other Battle Pass purchases, 25% of all sales will contribute directly to The International 2016 prize pool.

Today’s update will also grant Battle Points for correct Regional Qualifier predictions. Check out your point totals in the Battle Points Log, or head over to Qualifier Predictions section of the Compendium to see exactly which of your predictions paid off.

The Qualifiers Conclude

Congratulations to the twelve teams that battled through the Open and Regional Qualifiers to earn invitations to The International 2016. While eight of those squads have placed safely into the Main Event alongside the six direct invites, the four Wild Card teams still must face off in Seattle for the final two tournament spots, each one aiming to replicate CDEC’s amazing wildcard-to-finals run from last year’s tournament. With the Group Stage set to kick off in five short weeks, preparations are in full swing, and now that the qualifiers have concluded, all of the pieces are nearly in place.

Immortal Treasure II

Immortal Treasure II is now available, and includes items for Windranger, Undying, Riki, Morphling, Lich, Earthshaker, Mirana, and Invoker. All Battle Pass owners can find their unlocked treasure ready to open in the Armory. This treasure features escalating odds—each one you open increases your chances to receive a bonus rare Mirana item, a very rare golden version of the Riki item, or an ultra rare Invoker Immortal bundle, each with their own independent escalating odds chance. Level up your Battle Pass to unlock more treasures. 25% of all level sales will go directly to The International 2016 prize pool. Head over to the Battle Pass website for a preview of the custom spell effects contained in the new Immortal Treasure.

As another bonus for Battle Pass owners, we have also added new in-game Battle Predictions, which will allow in-client spectators of the Regional Qualifiers to make predictions based on in-game events. Correctly guess the number of Roshan kills, the hero with the highest net worth, which team will destroy the first barracks, and much more—the available predictions will differ each game. Make enough correct calls to earn up to three Achievements and their accompanying Battle Point rewards. Each correct prediction will be added to your overall tally and can be tracked in the Achievement tab until all three are completed.

For a chance at more Battle Points, click over to the Compendium section of your Battle Pass to predict which teams will win the four Regional Qualifiers and punch their tickets to Seattle. With the Open Qualifiers wrapping up on June 24, and the Regionals set to run June 25 – 28, make sure to get your predictions in before 7:00 p. m. PDT on June 24.

This update also includes added support for resizing the mouse cursor in the Options menu, a change to reduce hitching when watching replays, and some improvements to bot behavior. Additionally, the inaugural Battle Cup is almost here, and details on the beta tournament will be available soon.

The International Teams

The International 2016 Main Event is just seven weeks away, and we are pleased to announce the six teams that have received direct invites to compete in Seattle, as well as those that have the opportunity to battle through the Regional Qualifiers to earn a place in the biggest tournament of the year. Head over to the announcement website to see the directly-invited teams and the squads slated for Regional Qualifier action—which will run June 25 – 28. The top two teams from each region will earn invites to The International. Third-place finishers will also make the trip to Seattle for the Wild Card round, where they fight to secure one of the final two spots in the tournament.

To round out the Regional Qualifier pool, aspiring teams can once again enter into the Open Qualifiers for a chance to break into the professional scene and compete against the world’s best. Faceit (Americas, Europe, Southeast Asia) and Perfect World (China) are organizing the four Open regional tournaments running June 21 – 24, and the top two teams from each Open Qualifier will receive an invite to their respective Regional Qualifier. If you think you have what it takes to lane against the Dota elite, follow the links at the bottom of the announcement page to register your team.

Good luck to all participants. We look forward to welcoming the 18 teams to Seattle.

Korean dota 2 cosplay invoker

Announcing The International 2016 Cosplay Competition, featuring a $15,000 prize pool up for grabs during the year’s premiere Dota 2 tournament at KeyArena. Korean dota 2 cosplay invoker

For the first time ever, the dedicated cosplayers of Dota 2 are invited to craft their best Dota-themed costumes to display their talents at the Main Event of The International.

Contestants do not need to be event ticket holders—all cosplayers who register to participate will be admitted to a Prejudging Phase at KeyArena on Wednesday, August 10. The Performance Finals will then take place the following day on Thursday, August 11 to determine who will walk away with the winner’s share of the cash prize.

Please first read over the competition guidelines, then head to the registration page to sign up.

For those cosplayers who may not seek the limelight of the competitive stage, all fans wearing cosplay in attendance at The International 2016 will receive this year’s Dota 2 Cosplay Pin, available while supplies last.

Legion Commander Prestige Item and Quest Path

Today marks the release of the exclusive ‘Legacy of the Fallen Legion’ Legion Commander Prestige item and Quest Path, available to all Battle Pass owners with a Battle Level of 225 or higher. Players who complete the Quest Path will also receive an alternate style unlock for the Prestige item.

Plus, available to everyone, check in on the last exploits of the famed Bronze Legion in the all-new Dota 2 comic Tip of the Spear.

We have also released the 6.88b game update. Just follow the link to read up on the changes.

Weekend Sale – Battle Level Bundle

The teams are set and the last leg on the road to The International 2016 has now begun. This weekend only, make the most of the remaining Battle Pass season and start the final push to Seattle with a discounted Battle Level boost and treasure haul. From now until Monday, July 4, Battle Pass customers can purchase a Battle Level bundle containing 50 Battle Levels, 2x Immortal Treasure I, 2x Immortal Treasure II, and 2x Collector’s Cache—for only $14.99. Limited to one purchase per customer, this bundle offers over 60% savings on the combined value of the levels and treasures. As with other Battle Pass purchases, 25% of all sales will contribute directly to The International 2016 prize pool.

Today’s update will also grant Battle Points for correct Regional Qualifier predictions. Check out your point totals in the Battle Points Log, or head over to Qualifier Predictions section of the Compendium to see exactly which of your predictions paid off.

The Qualifiers Conclude

Congratulations to the twelve teams that battled through the Open and Regional Qualifiers to earn invitations to The International 2016. While eight of those squads have placed safely into the Main Event alongside the six direct invites, the four Wild Card teams still must face off in Seattle for the final two tournament spots, each one aiming to replicate CDEC’s amazing wildcard-to-finals run from last year’s tournament. With the Group Stage set to kick off in five short weeks, preparations are in full swing, and now that the qualifiers have concluded, all of the pieces are nearly in place.

Immortal Treasure II

Immortal Treasure II is now available, and includes items for Windranger, Undying, Riki, Morphling, Lich, Earthshaker, Mirana, and Invoker. All Battle Pass owners can find their unlocked treasure ready to open in the Armory. This treasure features escalating odds—each one you open increases your chances to receive a bonus rare Mirana item, a very rare golden version of the Riki item, or an ultra rare Invoker Immortal bundle, each with their own independent escalating odds chance. Level up your Battle Pass to unlock more treasures. 25% of all level sales will go directly to The International 2016 prize pool. Head over to the Battle Pass website for a preview of the custom spell effects contained in the new Immortal Treasure.

As another bonus for Battle Pass owners, we have also added new in-game Battle Predictions, which will allow in-client spectators of the Regional Qualifiers to make predictions based on in-game events. Correctly guess the number of Roshan kills, the hero with the highest net worth, which team will destroy the first barracks, and much more—the available predictions will differ each game. Make enough correct calls to earn up to three Achievements and their accompanying Battle Point rewards. Each correct prediction will be added to your overall tally and can be tracked in the Achievement tab until all three are completed.

For a chance at more Battle Points, click over to the Compendium section of your Battle Pass to predict which teams will win the four Regional Qualifiers and punch their tickets to Seattle. With the Open Qualifiers wrapping up on June 24, and the Regionals set to run June 25 – 28, make sure to get your predictions in before 7:00 p. m. PDT on June 24.

This update also includes added support for resizing the mouse cursor in the Options menu, a change to reduce hitching when watching replays, and some improvements to bot behavior. Additionally, the inaugural Battle Cup is almost here, and details on the beta tournament will be available soon.

The International Teams

The International 2016 Main Event is just seven weeks away, and we are pleased to announce the six teams that have received direct invites to compete in Seattle, as well as those that have the opportunity to battle through the Regional Qualifiers to earn a place in the biggest tournament of the year. Head over to the announcement website to see the directly-invited teams and the squads slated for Regional Qualifier action—which will run June 25 – 28. The top two teams from each region will earn invites to The International. Third-place finishers will also make the trip to Seattle for the Wild Card round, where they fight to secure one of the final two spots in the tournament.

To round out the Regional Qualifier pool, aspiring teams can once again enter into the Open Qualifiers for a chance to break into the professional scene and compete against the world’s best. Faceit (Americas, Europe, Southeast Asia) and Perfect World (China) are organizing the four Open regional tournaments running June 21 – 24, and the top two teams from each Open Qualifier will receive an invite to their respective Regional Qualifier. If you think you have what it takes to lane against the Dota elite, follow the links at the bottom of the announcement page to register your team.

Good luck to all participants. We look forward to welcoming the 18 teams to Seattle.

Korean dota 2 cosplay invoker

Treant protector dota 2 guide dota cinema hud

Treant protector dota 2 guide dota cinema hud

Treant protector dota 2 guide dota cinema hud

Treant protector dota 2 guide dota cinema hud

Консольные команды в Dota 2 позволяют производить тонкую настройку игры, меняя даже те параметры, которые отсутствуют в меню опций. Часть команд работает во всех режимах, часть — только при игре с ботами.

Для начала стоит активировать консоль в игре. Открываем Steam, находим Dota 2 в библиотеке, кликаем правой клавшией мыши на «Свойства» и «Установить параметры запуска». В появившемся поле прописываем – console и жмем ОК. В игре консоль вызывается клавишей «

Стандартные значения команд: «0» — выключено / «1» — включено. В некоторых случаях используются сложные числовые значения.

dota_force_right_click_attack “1” — добивание крипов правой клавишей мыши.

dota_player_units_auto_attack “1” — авто-атака.

dota_shop_force_hotkeys “1” — покупка предметов в магазине горячими клавишами.

dota_player_add_summoned_to_selection “1” — автоматически добавит призванных существ в ряд подконтрольной группы.

dota_apm — количество действий в минуту (отображается только в консоли).

ping (для консоли) — покажет пинг всех игроков; – ping (для чата) — индивидуальный пинг и количество потерянных пакетов — в правом верхнем углу экрана.

dota_always_show_hero_names “1” — покажет ник над героем.

dota_disable_range_finder “0” — показать радиус применения способности.

dota_camera_speed “3000” — скорость прокрутки камеры.

dota_camera_accelerate “50” — акселерация камеры.

dota_hide_cursor “1” — спрятать курсор мыши.

dota_cheap_water “1” — качество воды.

r_shadows “1” — включить тени.

dota_topbar_buyback_time “25” — время отображения выкупа героя.

hud_sticky_item_name — сменить закрепленный предмет. Например:

hud_sticky_item_name “item_ward_observer”. Список названий предметов.

dota_screen_shake “1” — дрожание экрана при использовании способностей героя.

dota_unit_fly_bonus_height “150” — увеличит/снизит расстояние летающих юнитов от земли.

dota_gamescom_althack “0” — QWE и ASD + ALT = клавиши инвентаря.

dota_unit_use_player_color “1” — подсветка юнитов.

dota_no_minimap “1” — отключить мини-карту.

dota_minimap_hero_size “600” — размер отображения героев на мини-карте.

dota_minmap_simple_colors “1” — двухцветная карта: зеленый — для союзных войск; красный — для вражеских.

dota_minimap_hide_background “1” — убрать фон мини-карты.

dota_minimap_show_hero_icon “1” — при нажатии клавиши “ALT” покажет иконки героев; значение “0” — покажет имена героев.

dota_hud_flip “1” — мини-карта с правой стороны.

dota_hud_colorblind “1” — режим цветовой слепоты.

dota_hud_healtbar_number “1” — показать здоровье числом (над героем).

dota_minimap_misclick_time “0.2” — создаст задержку между временем клика и применением способности. Используется во избежание возможных случайных нажатий.

Цвета вражеских героев на мини-карте. Значение от 0 до 255

Цвета союзных героев на мини-карте. Значение от 0 до 255

Цвета нейтральных крипов на мини-карте. Значение от 0 до 255

Возможны только в режиме практики через создание лобби.

dota_bot_set_difficulty “” — уровень сложности ботов: 0 — легкий, 1 — средний, 2 — тяжелый, 3 — нечестный.

-lvlup “25” — задать уровень вашему герою.

-gold “1000” — задать необходимое количество золота.

-wtf — уберет перезарядку способностей и трату маны на них; – unwtf — убрать эффект.

-item “название” — даст герою определенный предмет.

-givebots item “название” — дать ботам определенный предмет.

-refresh — восстановить здоровье, ману и убрать перезарядку способностей.

-respawn — воскресить умершего героя.

-startgame — установит таймер времени на 0:00 и игра начнется.

-spawncreeps — новая волна крипов.

-disablecreepspawn — запрет на возникновение крипов; – enablecreepspawn — убрать эффект.

-spawnneutrals — появление нейтралов.

-spawnrune — новая руна.

-levelbots “25” — задать уровень ботов.

-allvision — позволит видеть карту и в радиусе обзора вражеских героев;

-normalvision — отключить эффект.

-createhero “имя” — создаст союзного героя; – createhero “name” enemy — создаст вражеского героя. Например: – createhero tidehunter enemy; – createhero life_stealer.

Уникальные имена героев

При попытке создания героев вы столкнетесь с тем, что у некоторых персонажей имена отличаются от настоящих. Вот их список:

Ancient Apparition — npc_dota_hero_ancient

Centaur Warrunner — npc_dota_hero_centaur

Natures Prophet — npc_dota_hero_furion

Outworld Devourer — npc_dota_hero_obsidian_destroyer

Queen of Pain — npc_dota_hero_queenofpain

Shadow Fiend — npc_dota_hero_nevermore

Treant Protector — npc_dota_hero_treant

Vengeful Spirit — npc_dota_hero_vengefulspirit

Wraith King — npc_dota_hero_skeleton_king

Уникальные имена предметов

Аналогично предыдущему списку. Команда для получения предметов: – givebots item “название”.

Treant protector dota 2 guide dota cinema hud

Dota 2 fails dota cinema bane

Dota 2 fails dota cinema bane

Dota 2 fails dota cinema bane

Bane/Responses

Voice responses

Contents

Loadout

  • Link▶️ Bane of your existence…
  • Link▶️ Bane… Elemental…
  • Link▶️ Your Nightmare is here.
  • Link▶️ I bring nightmares.
  • Link▶️ I come with evil dreams.
  • Link▶️ Bane.
  • Link▶️ Atropos…
  • Link▶️ See you in your dreams.
  • Link▶️ By the ichor of Nyctasha!
  • Link▶️ Nightmares, follow me into the light.
  • Link▶️ I wake from dark dreaming.
  • Link▶️ Welcome to my nightmare!

Drafting

Entering battle

  • Link▶️ Bane of your existence…
  • Link▶️ Bane… Elemental…
  • Link▶️ Your Nightmare is here.
  • Link▶️ I come with evil dreams.

Taunting

  • Link▶️ It’s in the bag!
  • Link▶️ It’s in the bag!

Beginning battle

  • Link▶️ I bring nightmares.
  • Link▶️ Nya ha ha ha ha ha ha ha ha!
  • Link▶️ A battle? I must be dreaming!

Moving

Attacking

Ordering a spell cast

Only when distance is at least 2x the cast range, 4 seconds cooldown

  • Link▶️ Prepare for nightmares!
  • Link▶️ A pall is cast!
  • Link▶️ Wait for it…

Abilities

  • Link▶️ Huh!
  • Link▶️ Nice try.
  • Link▶️ Better luck next time.
  • Link▶️ Your power flows to me!
  • Link▶️ Weakness take you!
  • Link▶️ Knock knees and blood run cold!
  • Link▶️ Fear take you!
  • Link▶️ A sha shara!
  • Link▶️ Shish harl!
  • Link▶️ Sharz!
  • Link▶️ Arrr!
  • Link▶️ Troyeh nayal!
  • Link▶️ Errrrrff…
  • Link▶️ Rainada har rainada har rainada har seyada ha…
  • Link▶️ A sha sha sha sha sha sha sha sha sha sha sha sha ha ha ha ha haa…
  • Link▶️ Rrrr shangya sha sha sha sha ger ra ha ha ha ha…
  • Link▶️ The bane… the bane of your existence the bane of your existence the bane of your existence…
  • Link▶️ Bane of your existence bane of your existence bane of your existence…
  • Link▶️ Nightmares nightmares nightmares nightmah ha ha ha eh eh eh ah…

Leveling up

  • Link▶️ More power to me!
  • Link▶️ My power waxes!
  • Link▶️ Darker and darker!
  • Link▶️ Heh he he hey!
  • Link▶️ Ee ye ye ye ye yes!
  • Link▶️ Eyah haaah!
  • Link▶️ Yeeeees…

Killing an enemy

  • Link▶️ You’re mine!
  • Link▶️ All mine!
  • Link▶️ Come to me.
  • Link▶️ Mine.
  • Link▶️ Welcome to my nightmare!
  • Link▶️ I’ll see you in your death-dream!
  • Link▶️ Death can never come too soon.
  • Link▶️ Dearly departed… heh heh ha ha!
  • Link▶️ Sweet dreams…
  • Link▶️ Suffer in the womb of Nyctasha!
  • Link▶️ Shut your eyes and dream of me.
  • Link▶️ To endless sleep depart.
  • Link▶️ Now your nightmare lasts forever!
  • Link▶️ Nap in the earth…
  • Link▶️ [nonverbal]
  • Link▶️ Ye he he he he he!
  • Link▶️ Ah ha ha ha ha ha!
  • Link▶️ Oh ho ho ho ho ho ho!
  • Link▶️ Ye he he he he he!
  • Link▶️ Ah ha ha ha!
  • Link▶️ Oh ha ha!
  • Link▶️ Aha ha ha haa hah!
  • Link▶️ I’ve forgotten more nightmares than you’ll ever inspire.
  • Link▶️ In your dreams, Night Stalker!
  • Link▶️ Night Stalker, I remember when you were scared of the dark. Ha aha ha!
  • Link▶️ Siren, you need your ugly sleep.
  • Link▶️ To sleep perchance to scream!
  • Link▶️ Cry some Morphling, you’re made out of tears.
  • Link▶️ When your blood runs cold, you can blame it on me.
  • Link▶️ Old and frail!
  • Link▶️ You should have dreamed bigger, Puck!
  • Link▶️ Dreamcoil, feh! Leave that to the experts.
  • Link▶️ I must have reminded him of someone he hated.
  • Link▶️ Raw fish before bedtime will give you bad dreams.
  • Link▶️ Shame, I thought she might have had some new tricks to teach me.
  • Link▶️ Sweet dreams, oh Queen of Pain.
  • Link▶️ I guess I proved to have the stronger grip.
  • Link▶️ Do Tinkers dream of electric sheepsticks?
  • Link▶️ That was all sap and no brain.
  • Link▶️ There’s no silencing your nightmares.
  • Link▶️ Do you see your fleet sinking?
  • Link▶️ Did your dream come true?
  • Link▶️ First blood! Ohoho, let this nightmare never end! Aha hahahahahahah!

Last hitting

  • Link▶️ All mine!
  • Link▶️ Claimed!
  • Link▶️ I bear you away.
  • Link▶️ Come with me.
  • Link▶️u Dream of me.
  • Link▶️ I’ll take that.
  • Link▶️ You dropped something.
  • Link▶️ Finders, keepers.
  • Link▶️ For services rendered.
  • Link▶️ Fair exchange.

Denying

Requires visible enemy player within 1000 radius, 60 seconds cooldown

Acquiring an item

  • Link▶️r Come to your true owner.
  • Link▶️r Mine at last!
  • Link▶️r Existence without you has been torment.
  • Link▶️r I’ve been dreaming of this moment.

Acquiring a specific item

  • Link▶️ Let Death also fear me.
  • Link▶️ Let Death also fear me.

Dying

  • Link▶️ N-no!
  • Link▶️ How so?
  • Link▶️ I fail…?
  • Link▶️ So vile…
  • Link▶️ I must be dreaming…
  • Link▶️ Too soon…
  • Link▶️ Appalling!
  • Link▶️ Weak sorcery!
  • Link▶️ A true nightmare!
  • Link▶️ Dire visitations…
  • Link▶️ The long sleep…

Respawning

  • Link▶️ I dream anew…
  • Link▶️ Again…
  • Link▶️ I live again.
  • Link▶️ More nightmares…
  • Link▶️ Nightmares, follow me into the light.
  • Link▶️ Awake!
  • Link▶️ I wake from dark dreaming.
  • Link▶️ The rebirth of my dream means the end of a myriad others.
  • Link▶️ The fear returns.
  • Link▶️ I dreamt a field of war…and woke to find myself upon it.
  • Link▶️ Nap time is over.
  • Link▶️ Ah ha ha ha ha ha!
  • Link▶️ Nyah ha ha ha ha ha!
  • Link▶️ Some dreams never die! Ahahahahahah!

Dota 2 fails dota cinema bane

Dota 2 artwork kunkka torrent

Dota 2 artwork kunkka torrent

Dota 2 artwork kunkka torrent

[Hero] Kunkka – Page 2

So thats total garanteed damage at lvl 6, even in the trench: 400 & 120 + 150 from 2 rightclicks = 670 damage in mearly 2 seconds

If i do a standard kunkabuild for supportkunka i loose the trenchgame

On May 30 2014 08:37 govie wrote:
Meanwhile. in the trench.

If i do a standard kunkabuild for supportkunka i loose the trenchgame

On May 30 2014 08:37 govie wrote:
Meanwhile. in the trench.

If i do a standard kunkabuild for supportkunka i loose the trenchgame

On May 30 2014 08:37 govie wrote:
Meanwhile. in the trench.

If i do a standard kunkabuild for supportkunka i loose the trenchgame

I tell them during the pickingstage that im on a 7 game winningstreak with soeportkoenka In the trench AP is a cancerous gamemode. Teams are allready pleased when someone says he will support and will not steal lasthits i guess.

Some low KDA’s are decieving because most enemies react to kunka as he is a glasscannon, which results in me getting focussed down first. But because i have alot of HP, i create extra time for our hardhitters to deal damage and win us the teamfight. Kunka with a urn+sange+mek feels like your playing with centaur warrunner, so tanky i like it!

Another thing to be weary of is when your tidebringer is on CD during teamfights. In a big teamfight you can autoattack whoever but when you see your tidebringer coming off cd, you need to concentrate on what you are hitting to maximize cleaving. It’s worth it to sacrifice a couple regular autoattacks on a target if it means you are putting yourself in a position to get a good cleave on multiples. Getting good cleaves in the middle of chaotic teamfights is probably the most overlooked aspect of Kunkka play. I don’t know of any way to directly practice this. It just comes with experience I guess.

Also don’t forget to abuse X for little things like free fountain tp bottling, sieging high ground etc. There are so many applications of this spell.

I feel like urn into mana boots is the best start for him, but after that I’m not sure what is really core. I don’t think that he carries anything particularly well. Maybe a vlads or something, but outsider of that I just am lost.

All in all, Kunkka depends much more on how you play him rather than what items you make.

It has always been the case. You can even do it with 1 point xmts, but the combo is little different and still somewhat reliant on predicting. The main draw of maxing xmts is the range of the setup.

It always requires 2 xmark to land a torrent and 3 xmark to land a boat if you are in a proper distance(1k I assume). Most people leave xmark at 2 to land a torrent and a boat afterwards. I remember Mushi did some gimmicky 1-1-3-1 build to ensure the boat always hits since the boat damage is insane. Also if you torrent after the boat, you use the slow of the torrent to full extent, otherwise the profit is lost.

45°) kunkka after the torrent. This doesn’t always feel like the most sensible thing to do because kunkka + potentially 4 other heroes are usually charging at you from that direction, but it is a very easy way to avoid the boat damage + stun. Experienced doto gamers will know this and you will miss the boat from 2 xmark without any additional external factors, hence the Mushi 3 xmark build.

45°) kunkka after the torrent. This doesn’t always feel like the most sensible thing to do because kunkka + potentially 4 other heroes are usually charging at you from that direction, but it is a very easy way to avoid the boat damage + stun. Experienced doto gamers will know this and you will miss the boat from 2 xmark without any additional external factors, hence the Mushi 3 xmark build.

I don’t think you can dodge 2 xmark – torrent – boat combo which is thrown from optimal distance(1k?) and centered right at you. Maybe if you have an insane ms(race car build, max ms DP or bs bullshit). I might be wrong since I never played against any good players.

I suppose if you can reposition to 1k range from the torrent quickly you could throw a boat which can’t be dodged (blink, earth spirit pull, self x (refresher orb for double x required) etc). Not sure if the slow duration from higher torrent levels + something like phase on kunkka is enough time to reposition, however this is becoming significantly more difficult to execute correctly.

On July 23 2014 20:45 totalpigeon wrote:
2 xmark only has 650 range. It’s a testament to the sheer size of the boats aoe that it clips it at all.

I suppose if you can reposition to 1k range from the torrent quickly you could throw a boat which can’t be dodged (blink, earth spirit pull, self x (refresher orb for double x required) etc). Not sure if the slow duration from higher torrent levels + something like phase on kunkka is enough time to reposition, however this is becoming significantly more difficult to execute correctly.

I take the aoe into account.

On July 23 2014 20:45 totalpigeon wrote:
2 xmark only has 650 range. It’s a testament to the sheer size of the boats aoe that it clips it at all.

I suppose if you can reposition to 1k range from the torrent quickly you could throw a boat which can’t be dodged (blink, earth spirit pull, self x (refresher orb for double x required) etc). Not sure if the slow duration from higher torrent levels + something like phase on kunkka is enough time to reposition, however this is becoming significantly more difficult to execute correctly.

level 2 xmark –> torrent –> walk back a little –> boat

I’m pretty sure the slow from the torrent makes that undodgeable

As for help with timings, if you are not used to kunkka spell timings then whenever you ask yourself “what is this spell timing?” the answer is always “longer than you think”. Sounds janky, I know, but it helped me a lot for some reason when I thought of it that way.

Dota 2 artwork kunkka torrent

Dota 2 dendi hotkeys software

Dota 2 dendi hotkeys software

Dota 2 dendi hotkeys software

Dendi

Danil “Dendi” Ishutin (born December 30, 1989) is a Ukrainian professional Dota 2 and former DotA player. Well known for his solo mid skills, he is regarded as one of the most creative players in the scene today, and is renowned for his unorthodox play style and unconventional skill and item builds. After having played for Natus Vincere for the entirety of his professional Dota 2 career, he finally departed the active roster for the first time in September 2018. He currently plays for The Pango.

Contents

Gear and settings [ edit ]

Hardware
Mouse Mousepad
ZOWIE GEAR FK2 ZOWIE GEAR G-SR
Headset
HyperX Cloud II

Biography [ edit ]

Born in Lviv, Ukraine, Dendi got an early start with competitive gaming in net cafes when his elder brother married, moved out and took the family’s PC with him. Dabbling with Counter-Strike first, he soon found Warcraft 3 where he played in local tournaments and built a love for the competition and a thirst to be the best. Though he was quite successful in Warcraft 3 and even won a few local championships in Lviv, he knew he had found his calling when he stumbled upon DotA. He picked up the game quickly and played it almost exclusively over the next few months.

Beginning with learning only supports, he practiced heavily and was quickly vouched to the IHCS1 league and soon created his own team for tournaments in Lviv. After he led his team to a championship in Kiev, he was drafted by a team called “Wolker. Gaming” and began his professional career at 17.

DotA [ edit ]

Dendi started playing professionally with WG in 2006. [1] He was a part of the Ukrainian squad that finished third in MYM Prime Nations the same year. Only a few months later WG made it to the grand final of one of the most prestigious tournaments at the time; MYM Prime Defending. [2] When Kingsurf. international merged with WG the next year he became a full-time member of Ks. int. [1] In late 2008 he joined DTS, only to return to Ks. int in March 2009. [3] Three months later though, Dendi returned to DTS. [4] The team would end up finishing 2nd at ESWC 2010. At the end of 2010, Dendi and DTS finished 3rd at the prestigious WDC 2010. [5] Dendi joined Natus Vincere at the end of 2010. [6]

Dota 2 [ edit ]

Dendi started his Dota 2 career with Na’Vi, who quickly established themselves as one of the best teams in the world by winning The International 2011. Na’Vi continued to dominate and won many tournaments in the years 2011, 2012 and 2013. Dendi was the center of Na’Vi’s consistent stable and skilled rosters, with his performance greatly contributing to their success.

The Natus Vincere Dota 2 team achieved significant success with Dendi as their midlaner during the first few years of the game; they finished as the runners-up for both The International 2012 and The International 2013, losing out to Invictus Gaming and Alliance, respectively. 2013 would mark the last year of Na’Vi and Dendi’s dominance in the Dota 2 scene, as they only recorded two LAN victories since January 2014. The International 2014 saw Na’Vi and Dendi finishing the tournament outside of the top 2 for the first time and the following two Internationals, TI 5 and TI 6, they would finish in last place. The results would deteriorate further, as they would fail to even qualify for The International 2017, they failed to advance out of the group stage of the regional qualifiers. This marked the first year of The International tournaments without Dendi attending as a player. The 2017/18 season started of promising for Dendi and Na’Vi, who dominated the CIS scene in the early months, crowning their improving results with their second LAN victory since 2014. However, the second half of the season saw the roster break apart and finally the team would fail to even reach the regional qualifiers for The International 2018, after losing in the open qualifier.

Four years of roster instability and poor results finally took their toll on the reputation of the Na’Vi organization and on Dendi’s status as a legendary player and a top tier midlaner. After 8 years playing mid on Na’Vi, Dendi was finally removed from the active roster in September 2018. However, Dendi vowed to continue playing professionally. After a brief stint on Tigers, Dendi joined The Pango.

Dendi

Danil “Dendi” Ishutin (born December 30, 1989) is a Ukrainian professional Dota 2 and former DotA player. Well known for his solo mid skills, he is regarded as one of the most creative players in the scene today, and is renowned for his unorthodox play style and unconventional skill and item builds. After having played for Natus Vincere for the entirety of his professional Dota 2 career, he finally departed the active roster for the first time in September 2018. He currently plays for The Pango.

Contents

Gear and settings [ edit ]

Hardware
Mouse Mousepad
ZOWIE GEAR FK2 ZOWIE GEAR G-SR
Headset
HyperX Cloud II

Biography [ edit ]

Born in Lviv, Ukraine, Dendi got an early start with competitive gaming in net cafes when his elder brother married, moved out and took the family’s PC with him. Dabbling with Counter-Strike first, he soon found Warcraft 3 where he played in local tournaments and built a love for the competition and a thirst to be the best. Though he was quite successful in Warcraft 3 and even won a few local championships in Lviv, he knew he had found his calling when he stumbled upon DotA. He picked up the game quickly and played it almost exclusively over the next few months.

Beginning with learning only supports, he practiced heavily and was quickly vouched to the IHCS1 league and soon created his own team for tournaments in Lviv. After he led his team to a championship in Kiev, he was drafted by a team called “Wolker. Gaming” and began his professional career at 17.

DotA [ edit ]

Dendi started playing professionally with WG in 2006. [1] He was a part of the Ukrainian squad that finished third in MYM Prime Nations the same year. Only a few months later WG made it to the grand final of one of the most prestigious tournaments at the time; MYM Prime Defending. [2] When Kingsurf. international merged with WG the next year he became a full-time member of Ks. int. [1] In late 2008 he joined DTS, only to return to Ks. int in March 2009. [3] Three months later though, Dendi returned to DTS. [4] The team would end up finishing 2nd at ESWC 2010. At the end of 2010, Dendi and DTS finished 3rd at the prestigious WDC 2010. [5] Dendi joined Natus Vincere at the end of 2010. [6]

Dota 2 [ edit ]

Dendi started his Dota 2 career with Na’Vi, who quickly established themselves as one of the best teams in the world by winning The International 2011. Na’Vi continued to dominate and won many tournaments in the years 2011, 2012 and 2013. Dendi was the center of Na’Vi’s consistent stable and skilled rosters, with his performance greatly contributing to their success.

The Natus Vincere Dota 2 team achieved significant success with Dendi as their midlaner during the first few years of the game; they finished as the runners-up for both The International 2012 and The International 2013, losing out to Invictus Gaming and Alliance, respectively. 2013 would mark the last year of Na’Vi and Dendi’s dominance in the Dota 2 scene, as they only recorded two LAN victories since January 2014. The International 2014 saw Na’Vi and Dendi finishing the tournament outside of the top 2 for the first time and the following two Internationals, TI 5 and TI 6, they would finish in last place. The results would deteriorate further, as they would fail to even qualify for The International 2017, they failed to advance out of the group stage of the regional qualifiers. This marked the first year of The International tournaments without Dendi attending as a player. The 2017/18 season started of promising for Dendi and Na’Vi, who dominated the CIS scene in the early months, crowning their improving results with their second LAN victory since 2014. However, the second half of the season saw the roster break apart and finally the team would fail to even reach the regional qualifiers for The International 2018, after losing in the open qualifier.

Four years of roster instability and poor results finally took their toll on the reputation of the Na’Vi organization and on Dendi’s status as a legendary player and a top tier midlaner. After 8 years playing mid on Na’Vi, Dendi was finally removed from the active roster in September 2018. However, Dendi vowed to continue playing professionally. After a brief stint on Tigers, Dendi joined The Pango.

Dota 2 dendi hotkeys software

Dota 2 tournament 2014 team malaysia

Dota 2 tournament 2014 team malaysia

Dota 2 tournament 2014 team malaysia

Dota 2: Where will The International 10 be held?

We look at the most likely cities to host TI10.

Last year, on the final day of TI8, Valve announced that this year’s tournament would be held in Shanghai, China for the first time in its history.

With TI9’s Main Event about to kick off, Valve is expected to reveal the venue for TI10, but where will it be?

We’ve narrowed down the list to ten potential venues. We took into consideration each location’s relevance in the Dota 2 scene, as well as their history of hosting tournaments — not just in Dota 2 but in all of esports.

West

Cologne, Germany

Let’s start where it all began. The very first International took place in Gamescom in Cologne back in 2011, with Natus Vincere (Na’Vi) crowned the first-ever TI champions.

It’s only fitting that for TI’s tenth anniversary, it returns to where it all began. While Cologne has not hosted a major Dota tournament since then, it has regularly been a tournament venue for another Valve game, Counter-Strike: Global Offensive (CS:GO).

If that’s not enough of a reason for Cologne to be the next TI venue, other cities in Germany such as Frankfurt and Hamburg have played host to Dota majors and would be good candidates as well.

Katowice, Poland

Katowice is no stranger to esports, and its legendary Spodek arena has hosted huge events, including the ESL One series and the Intel Extreme Masters (IEM) for both Dota 2 and other esports titles.

While it has never hosted TI before, it is well-equipped to host the massive event.

Moscow, Russia

The CIS region boasts a TI champion in Na’Vi among its ranks, and more recently, teams like Virtus Pro have been putting the region at the forefront of the scene.

Moscow has already hosted the Epicenter Major, so the city has ha experience running a major Dota tournament. Another worthy TI venue for the region lies nearby in Kiev, Ukraine as well.

New York, USA

New York is no stranger to esports, with the Big Apple hosting the ESL One New York tournament series for Dota 2 since 2014, as well as the Overwatch League’s Season 1 Finals, and the recently-concluded Fortnite World Cup.

It only makes sense for one of the grandest cities in the world to host one of the grandest events in esports.

Rio de Janeiro, Brazil

The South American Dota scene has been relatively quiet throughout most of the game’s history and only got a guaranteed spot at TI in 2017.

But that is not to say that the region is not as dedicated to the game as the more established Western countries. While it may be a long shot, holding a TI in Brazil or another Dota hotspot like Peru would do wonders for the entire South American esports scene.

East

Kuala Lumpur, Malaysia

If you’re looking for the most passionate Dota fans in the world, Southeast Asia is a good place to start. Malaysia has produced a number of Dota legends such as TI2 champion Wong “ChuaN” Hock Chuan and longtime veteran Chai “Mushi” Yee Fung.

Kuala Lumpur already hosted a major last year, with the nearby Genting Highlands also being the venue of an ESL One series tournament, so holding the first TI in SEA here may be an option.

Singapore has also produced a number of Dota greats in Koh “iceiceice” Daryl Pei Xiang and Lim “hyhy” Han Yong.

The island city-state is one of the most advanced in the world, and is easily accessible to the rest of the world. It’s one of the reasons why we chose Singapore as the first venue for our first Dota Pro Invitational.

The Philippines has recently emerged as a rising tiger in the SEA Dota scene, with the likes of all-Filipino squad, TNC Predator, emerging as legitimate contenders at TI9.

While the country hosted the Manila Major back in 2016, it hasn’t hosted a tier one event since the Manila Masters in 2017.

With the debut of esports as a medal event in the 2019 SEA Games also happening in the Philippines in December this year, there’s a good chance for the country to host an event as grand as TI.

Seoul, South Korea

The glory days of Korean Dota, with MVP Phoenix’s ‘caveman’ style earning them a top six finish at TI6 may have come and gone, but that doesn’t mean TI can’t be held in what is arguably the mecca of esports.

While Korea may be a League of Legends, Starcraft II, or Overwatch country depending on who you ask, a TI being held there will surely make a splash.

While the last time an all-Australian team competed at TI was back in TI2, the country did produce the likes of TI7 runner-up Damien “kpii” Chok and two-time Major winner and TI8 champion Anathan “ana” Pham.

Australia itself has been growing its esports scene with events such as IEM Sydney, the Melbourne Esports Open, and other grassroots leagues. While it may be an unlikely TI venue, that’s not to say that Australia isn’t a worthy candidate.

Dota 2: Where will The International 10 be held?

We look at the most likely cities to host TI10.

Last year, on the final day of TI8, Valve announced that this year’s tournament would be held in Shanghai, China for the first time in its history.

With TI9’s Main Event about to kick off, Valve is expected to reveal the venue for TI10, but where will it be?

We’ve narrowed down the list to ten potential venues. We took into consideration each location’s relevance in the Dota 2 scene, as well as their history of hosting tournaments — not just in Dota 2 but in all of esports.

West

Cologne, Germany

Let’s start where it all began. The very first International took place in Gamescom in Cologne back in 2011, with Natus Vincere (Na’Vi) crowned the first-ever TI champions.

It’s only fitting that for TI’s tenth anniversary, it returns to where it all began. While Cologne has not hosted a major Dota tournament since then, it has regularly been a tournament venue for another Valve game, Counter-Strike: Global Offensive (CS:GO).

If that’s not enough of a reason for Cologne to be the next TI venue, other cities in Germany such as Frankfurt and Hamburg have played host to Dota majors and would be good candidates as well.

Katowice, Poland

Katowice is no stranger to esports, and its legendary Spodek arena has hosted huge events, including the ESL One series and the Intel Extreme Masters (IEM) for both Dota 2 and other esports titles.

While it has never hosted TI before, it is well-equipped to host the massive event.

Moscow, Russia

The CIS region boasts a TI champion in Na’Vi among its ranks, and more recently, teams like Virtus Pro have been putting the region at the forefront of the scene.

Moscow has already hosted the Epicenter Major, so the city has ha experience running a major Dota tournament. Another worthy TI venue for the region lies nearby in Kiev, Ukraine as well.

New York, USA

New York is no stranger to esports, with the Big Apple hosting the ESL One New York tournament series for Dota 2 since 2014, as well as the Overwatch League’s Season 1 Finals, and the recently-concluded Fortnite World Cup.

It only makes sense for one of the grandest cities in the world to host one of the grandest events in esports.

Rio de Janeiro, Brazil

The South American Dota scene has been relatively quiet throughout most of the game’s history and only got a guaranteed spot at TI in 2017.

But that is not to say that the region is not as dedicated to the game as the more established Western countries. While it may be a long shot, holding a TI in Brazil or another Dota hotspot like Peru would do wonders for the entire South American esports scene.

East

Kuala Lumpur, Malaysia

If you’re looking for the most passionate Dota fans in the world, Southeast Asia is a good place to start. Malaysia has produced a number of Dota legends such as TI2 champion Wong “ChuaN” Hock Chuan and longtime veteran Chai “Mushi” Yee Fung.

Kuala Lumpur already hosted a major last year, with the nearby Genting Highlands also being the venue of an ESL One series tournament, so holding the first TI in SEA here may be an option.

Singapore has also produced a number of Dota greats in Koh “iceiceice” Daryl Pei Xiang and Lim “hyhy” Han Yong.

The island city-state is one of the most advanced in the world, and is easily accessible to the rest of the world. It’s one of the reasons why we chose Singapore as the first venue for our first Dota Pro Invitational.

The Philippines has recently emerged as a rising tiger in the SEA Dota scene, with the likes of all-Filipino squad, TNC Predator, emerging as legitimate contenders at TI9.

While the country hosted the Manila Major back in 2016, it hasn’t hosted a tier one event since the Manila Masters in 2017.

With the debut of esports as a medal event in the 2019 SEA Games also happening in the Philippines in December this year, there’s a good chance for the country to host an event as grand as TI.

Seoul, South Korea

The glory days of Korean Dota, with MVP Phoenix’s ‘caveman’ style earning them a top six finish at TI6 may have come and gone, but that doesn’t mean TI can’t be held in what is arguably the mecca of esports.

While Korea may be a League of Legends, Starcraft II, or Overwatch country depending on who you ask, a TI being held there will surely make a splash.

While the last time an all-Australian team competed at TI was back in TI2, the country did produce the likes of TI7 runner-up Damien “kpii” Chok and two-time Major winner and TI8 champion Anathan “ana” Pham.

Australia itself has been growing its esports scene with events such as IEM Sydney, the Melbourne Esports Open, and other grassroots leagues. While it may be an unlikely TI venue, that’s not to say that Australia isn’t a worthy candidate.

Dota 2 tournament 2014 team malaysia

Imba dota 2 rampage compilation

Imba dota 2 rampage compilation

Imba dota 2 rampage compilation

Dota IMBA

Dota IMBA
Dota IMBA is a normal game of Dota, infusing heroes with abnormal power. Whether it be through adding new properties to existing abilities and items or creating these anew, Dota IMBA tries to balance heroes and items by making them imbalanced.
Workshop: Dota IMBA
Players: 10 / 20 / 24
Teams: 5v5, 10v10, 8×3
Creator: Firetoad, Hewdraw
Created: 2015-05-09
Last update: 2018-06-19
Latest version: 7.13
Average duration: 10-60 minutes
GitHub: https://github. com/EarthSalamander42/dota_imba
Discord: https://discord. gg/enWxNn
Website: http://www. dota2imba. Imba dota 2 rampage compilation fr/

Dota IMBA is a custom game played on a regular Dota 2 map, with 10, 12, or 20 players in a variety of maps and game modes. There are four unique game modes available for Dota IMBA, each of which has their own customizable game rules and mechanics.

Contents

Gameplay [ edit ]

  • The goal of the game is to destroy the enemy ancient.
  • Buildings and Towers receive new abilities, all of which upgrade whenever a building on the owner’s team falls.
  • Gold and experience gain from creeps and structures ranges from 130%-400% of their normal values (depending on the mode played);
  • Runes have been reworked and each have a unique ability, some affect nearby team mates.
  • Roshan has been entirely reworked with added skills and stat changes to remain a difficult challenge
    • Respawn time has been reduced, and drops Roshlings that drop cheese on death
  • Heroes available in Dota IMBA are div >Heroes [ edit ]

    Heroes are separated into two classes: IMBA Heroes and Lazy Heroes. IMBA Heroes have custom skills and enhanced mechanics, while Lazy Heroes have their numbers tweaked to make them stronger.

    Other Changes [ edit ]

    Dota IMBA overhauls most of the remaining mechanics in Dota 2, changing the pace of gameplay to suit the changes to heroes.

    IMBA Heroes Lazy Heroes
    Strength
    Miscellaneous ChangesItems

    • Items
    Creeps

    • Lane Creeps
    • Neutrals
    • Roshan
    Buildings

    • Tower Abilities

    Map TypesGame Modes

    Credits [ edit ]

    Dota IMBA is based on Mimiya’s Warcraft III mod of the same name, and made with his consent.

    Developers: Firetoad & Hewdraw

    Title and loading screens: Zimberzimber

    Big thanks to all the great fellas who hang in the #Dota2mods channel, helping any time they can! A special mention to BMD, for his barebones base mod and awesome libraries.

    Finally, a hug to our loyal players, which frequently contribute in various ways to IMBA, be it with balance, bug reports, or just general feedback!

    Imba dota 2 rampage compilation

Dota 2 wtf ardmore

Dota 2 wtf ardmore

Dota 2 wtf ardmore

Dota WTF

Dota 2 WTF Moments features the best and craziest scenes of Dota 2. Whether Win or Fail, Rampage and Skilled Play or Thug Life and Strange Bugs, Dota WTF has it all. Check out the latest releases and subscribe to the Youtube Channel Dota Watafak. Here you can find the summary of every episode. Tags help you to find the videos with your favorite Heroes. Leave a comment to give your opinion about the Dota 2 WTF Moments. Do you agree with our summary?

This Dota 2 WTF Moments 255 Clip Features:

Tiny plays volleyball with Pangolier (0m14s)

Rubick steals Huskars ulti and keeps one-hitting his foes (1m11s)

Triple Pudge as Morphling morphs into Pudge and Rubick steals his spell (2m50s)

Riki can´t prevent Megacreeps from destroying the Ancient as attacking them doesn´t reveal him (3m48s)

Tiny throws 3 enemies onto a cliff (5m00s)

Lion baits Spirit Breaker (6m07s)

Clockwerks Hookshot through two lines of Storm Spirit Remnants kills him (7m11s)

Io tethers to Pangolier and gets a Rampage (8m28s)

Want to Submit your Own Video? Check http://dotawtf. com/submit/

Dota 2 WTF Moments 254

Dota 2 WTF Moments 254

This Dota 2 WTF Moments 254 Clip Features:

Pangolier flippers to kill Anti-Mage (0m12s)

Spirit Breaker charges at Storm Spirit who places Remnants after each 500 distance and dies (0m44s)

Morphling morphs into Tiny and plays Volleyball with real Tiny (1m13s)

Rubick steal Pangoliers Ulti and starts a race (1m25s)

Yet another Pangolier Ulti Fail (1m52s)

Tiny throws foe after foe as toss has no cooldown any more (2m09s)

Storm Spirit with Kaya rushes from his Ancient to enemies Ancient and kills two (2m28s)

Multiple Walrus Punches by Tusk (2m50s)

Insane Io creep block (3m07s)

Yet another Pangolier flipper kills Phantom Assassin (3m54s)

Pudge hooks both enemie´s bounty runes to his own base (4m23s)

Windranger combines Focus Fire and Winrun to destroy Ancient (5m36s)

Dark Willow uses Terrorize to make foes flee after they killed Roshan. EZ Aegis steal (6m28s)

Treant Protector keeps slapping and rooting Nature´s Prophet (7m30s)

Pangolier Rampage (8m37s)

Want to Submit your Own Video? Check http://dotawtf. com/submit/

Dota 2 WTF Moments 253

Dota 2 WTF Moments 253

This Dota 2 WTF Moments 253 Clip Features:

Dark Willow denies Vengeful Spirit, and Venges Illusion after death kills Dark Willow (0m14s)

Pangolier Flipper (1m10s)

Magnus rushes and saves all foes from beeing killed by Invoker´s Cataclysm (1m28s)

Another Pangolier Flipper (2m28s)

Riki can kill Roshan without being revealed (2m47s)

Yet another Pangolier Flipper (3m22s)

Io tethered to Winter Wyvern is an insane machine gun (3m37s)

Yet another Pangolier Flipper (4m43s)

Triple Cataclysm into Faceless Void´s Chronosphere (5m03s)

Batrider Flaming Lasso Combo with Pangolier´s Ulti (6m13s)

Pangolier Flipper. (7m53s)

Multiple Ghost Ships secure Kunkka Rampage (8m15s)

Want to Submit your Own Video? Check http://dotawtf. com/submit/

Dota 2 WTF Moments 188

This Dota 2 WTF Moments 188 Clip Features:

Triple Blademail Kills Tinker by Reflecting the March of the Machines (0m12s)

Riki Steals Gem of True Sight from Enemies Fountain (0m53s)

Spirit Breaker Targets a Creep to Escape from 2 Enemy Heroes, but when the Creep Falls, he Returns to them (2m00s)

Bristleback Pops his Blademail before Invis Shadow Fiend Casts his Ulti – Shadow Fiend Dies, but Bristle had no Vision before – Strange! (2m52s)

Rubick Stole Spirit Breaker´s Charge and Runs at him, Spirit Breaker Flees with his own Charge, but ends up beeing Stunned by Roshan when Passing the Pit and Dies (3m49s)

Meepo Kills AFK Faceless Void, FV Bitches About it and Meepo let Void Kill him in Return – True Friends (4m43s)

Earthshaker Kills himself with his Ulti because of Blademail (6m00s)

Terrorblade Swaps his Health in the Moment of Lion´s Finger of Death (6m31s)

Techies Suicide Bomb on Nature´s Prophet is Useless because of Ghost Scepter (7m10s)

Please Explain? (7m50s)

Dark Seer Vacuum and Wall of Replica Combo Rampage! (8m06s)

Want to Submit your Own Video? Check http://dotawtf. com/submit/

Dota 2 WTF Moments 187

This Dota 2 WTF Moments 187 Clip Features:

Bloodseeker Baited into Techies Bombs by Clever Morphling Play (0m12s)

Ursa Tricked by Magnus Illusions and Finally Killed by the Real One (1m29s)

Magnus Dies at Fountain Dive (2m21s)

Legion Commander Duels Disruptor. Windranger Blinks in, Plants a Tree with an Iron Branch, Shakles LC to the Tree and Kills him – Pro Play! (2m40s)

Tidehunter Wastes Double Ravage on Sven, who Dodges the First by Blinking Away and the Second with BKB (3m22s)

Kunkka Casts X on Tinker at the Fountain, he Teleports Away and Returns to Recharge – After a Couple Times of Repeating this, Winter Wyvern Casts Winter´s Curse on Tinker before he Returns and Kunkka Slaughters him (3m42s)

Ember Spirit Turned into a Pig when Casting a Remnant – His Remnant is Now a Pig ¯_(ツ)_/¯ (4m33s)

Someone Submits a Video to DotaWTF Thinking he found a Bug – Instead it´s a Simple Creep Kill (5m17s)

Ember Spirit Escapes to his Remnant – Unfortunately for him, Rubick is Waiting there and Placed Tons of Storm Spirit´s Static Remnants (7m38s)

Lion Single Finger of Death Rampage (8m40s)

Dota 2 WTF Moments 186

This Dota 2 WTF Moments 186 Clip Features:

Rubick keeps Hurling Tinker back (0m12s)

Another Nice Rubick Telekinesis Combo Kills Riki with the Help of Towers (0m43s)

Axe is Seperated from Enchantress by Earthshakers Fissure, but Enemy Spirit Breaker Punches him over to Secure the Kill (1m12s)

Lifestealer Infest Combo with Earthshaker and Spirit Breaker – SB Charges into Enemy Base, the 2 other Team Mates Teleport in with Boots of Travel Lvl 2 -> 5 Heroes Suddenly Appear and Win the Game (1m50s)

Noob Phantom Assassin Teleports to Invoker while he is under Attack of Dragon Knight. PA Dies by Fire Breath (2m49s)

Invis Nature´s Prophet Teleports away from Riki – Riki and Disruptor Think he is still there and Waste Time, Spells and Dust (3m50s)

Ember Spirit Double Escape (4m50s)

Wraith King with Aghanim´s Buys a Rapier. Whenever he Dies he Enters Wraith Form and Delays his Death for 7 Seconds – Enough Time to Teleport back to the Fountain and Keep the Rapier (5m28s)

Pugna Accidentally Casts Life Drain on a Friendly Creep and Dies by Healing the Creep (6m51s)

Tidehunter Fights Bravely but is Killed by Roshan when he Tries to Teleport back from the Roshpit at Ultra Low Health (7m31s)

Dota 2 wtf ardmore

Drow ranger dota 2 reddit

Drow ranger dota 2 reddit

Drow ranger dota 2 reddit

Drow Ranger

Drow Ranger
Nível Base 1 15 25
Vida 200 560 1 080 1 460
Regen. de vida 0,25 2,05 4,71 6,61
Resis. mágica 25% 26,08% 27,68% 28,82%
Mana 75 255 483 651
Regen. de mana 0 0,75 1,73 2,43
Amp. mágica 0% 1,05% 2,42% 3,4%
Armadura -3 1,8 8,07 12,55
Atq / Seg 0,59 0,76 1 1,16
Amp. de mov. 0% 1,5% 3,46% 4,86%
Dano 19‒30 49‒60 88‒99 116‒127
Velocidade de movimento 285
Velocidade de ataque 100
Taxa de rotação 0,7
Alcance de visão 1800 / 800
Alcance de ataque 625
Velocidade de projétil 1250
Animação de ataque 0,65 + 0,3
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2
Tipo de gib Padrão

Traxex, a Drow Ranger, é uma heroína de Agilidade que ataca a longo alcance.

Índice

Biografia [ editar ]

Habilidades [ editar ]

  • The slow from successive casts does not stack, only the duration gets refreshed.
  • The attacks first apply the debuff, then their own damage.
  • Treats creep-heroes as creeps.
  • The wave travels at a speed of 2000, reaching max distance in 0.45 ( 0.475) seconds.
  • Reaches up to 1150 ( 1200) range away (travel distance + effect radius).
  • The knockback distance is based on the distance between Drow Ranger and the hit enemy. The closer they are, the further they get knocked back.
    • The knockback is strongest when the distance between Drow Ranger and the enemy is 1 range, pushing the enemy 350 ( 400) range away.
    • Each additional range of distance between them affects the knockback’s distance, reducing it by 0.39 ( 0.42).
    • However, the knockback values are truncated, so that the knockback distance decreases by 1 for every 2–3 ( 2–3) range between Drow and the enemy.
    • Due to this, the minimum knockback distance is 1 range.
    • When standing at the exact same location as Drow Ranger, no knockback occurs, since the formula then multiplies by 0, which results in 0 knockback.
  • Since the knockback distances are the same on each level, and the knockback duration increases per level, the knockback speed gets lower on each level.
    • Therefore, the maximum knockback speed is 583.33/500/437.5/388.89 ( 666.67/571.43/500/444.44), while the minimum speed is 1.67/1.43/1.25/1.11.
  • Can push units over impassable terrain. Any tree a knocked back unit coll >Roshan .
  • Interrupts Drow Ranger’s channeling spells upon cast.
  • Only affects ranged units. Does not affect wards and buildings.
  • Checks Drow Ranger’s agility periodically and adapts the bonus attack speed instantly.
  • Activating Precision Aura does not place a buff on lane creeps and summons, it instead makes the aura affect them as well.
  • This means that creeps summoned or spawned after the activation still get the bonus for the remaining duration.
  • Active aura persist through Drow Ranger’s death, however, it does not prov >Égide do Imortal , or buying back, the aura is bestowed for its remaining duration.
  • The buff lingers for 0,5 seconds. This goes for both, the passive aura for heroes and the active aura for creeps.
  • Treats creep-heroes as creeps, so they are only affected when activating the aura. Drow ranger dota 2 reddit

Drow Ranger

Drow Ranger
Nível Base 1 15 25
Vida 200 560 1 080 1 460
Regen. de vida 0,25 2,05 4,71 6,61
Resis. mágica 25% 26,08% 27,68% 28,82%
Mana 75 255 483 651
Regen. de mana 0 0,75 1,73 2,43
Amp. mágica 0% 1,05% 2,42% 3,4%
Armadura -3 1,8 8,07 12,55
Atq / Seg 0,59 0,76 1 1,16
Amp. de mov. 0% 1,5% 3,46% 4,86%
Dano 19‒30 49‒60 88‒99 116‒127
Velocidade de movimento 285
Velocidade de ataque 100
Taxa de rotação 0,7
Alcance de visão 1800 / 800
Alcance de ataque 625
Velocidade de projétil 1250
Animação de ataque 0,65 + 0,3
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2
Tipo de gib Padrão

Traxex, a Drow Ranger, é uma heroína de Agilidade que ataca a longo alcance.

Índice

Biografia [ editar ]

Habilidades [ editar ]

  • The slow from successive casts does not stack, only the duration gets refreshed.
  • The attacks first apply the debuff, then their own damage.
  • Treats creep-heroes as creeps.
  • The wave travels at a speed of 2000, reaching max distance in 0.45 ( 0.475) seconds.
  • Reaches up to 1150 ( 1200) range away (travel distance + effect radius).
  • The knockback distance is based on the distance between Drow Ranger and the hit enemy. The closer they are, the further they get knocked back.
    • The knockback is strongest when the distance between Drow Ranger and the enemy is 1 range, pushing the enemy 350 ( 400) range away.
    • Each additional range of distance between them affects the knockback’s distance, reducing it by 0.39 ( 0.42).
    • However, the knockback values are truncated, so that the knockback distance decreases by 1 for every 2–3 ( 2–3) range between Drow and the enemy.
    • Due to this, the minimum knockback distance is 1 range.
    • When standing at the exact same location as Drow Ranger, no knockback occurs, since the formula then multiplies by 0, which results in 0 knockback.
  • Since the knockback distances are the same on each level, and the knockback duration increases per level, the knockback speed gets lower on each level.
    • Therefore, the maximum knockback speed is 583.33/500/437.5/388.89 ( 666.67/571.43/500/444.44), while the minimum speed is 1.67/1.43/1.25/1.11.
  • Can push units over impassable terrain. Any tree a knocked back unit coll >Roshan .
  • Interrupts Drow Ranger’s channeling spells upon cast.
  • Only affects ranged units. Does not affect wards and buildings.
  • Checks Drow Ranger’s agility periodically and adapts the bonus attack speed instantly.
  • Activating Precision Aura does not place a buff on lane creeps and summons, it instead makes the aura affect them as well.
  • This means that creeps summoned or spawned after the activation still get the bonus for the remaining duration.
  • Active aura persist through Drow Ranger’s death, however, it does not prov >Égide do Imortal , or buying back, the aura is bestowed for its remaining duration.
  • The buff lingers for 0,5 seconds. This goes for both, the passive aura for heroes and the active aura for creeps.
  • Treats creep-heroes as creeps, so they are only affected when activating the aura. Drow ranger dota 2 reddit

Drow ranger dota 2 reddit