Dota 2 game pedia heroes
Creep-heroes
A creep-hero is a creep-type unit which is considered a hero by the game. This means, although it still is a creep, many spells and other effects treat it as a hero instead.
All creep-heroes, with the exception of the Spirit Bear , are tagged as ancient creeps as well.
Contents
Spell interactions [ edit ]
There are many spells which behave differently based on what their target is. Several spells are exclusive to heroes only, while some are exclusive to non-hero units. There are also spells which are able to affect both, but have different effects or durations based on whether the target is a hero or a non-hero.
Creep-heroes, being in between creeps and heroes, have therefore many unique interactions with these spells.
If a creep-hero also has the ancient unit tag (is an ancient creep-hero), interactions change even further. All interactions listed in here apply to them, on top of the ones listed below.
Hero-only spells [ edit ]
The following spells are able to target or affect heroes only. However, some of them treat creep-heroes as heroes, fully working on them as well, while others treat them as creeps, not affecting them.
Fully affecting [ edit ]
The following hero-only spells fully affect creep-heroes.
* Since only heroes have intelligence, casting Mana Burn on creep-heroes does nothing but waste mana and cooldown.
Not affecting [ edit ]
The following hero-only spells do not affect creep-heroes.
- Alchemist – Aghanim’s Scepter Synth
- Bloodseeker – Thirst
- Chaos Knight – Phantasm
- Crimson Guard – Guard
- Dark Seer – Wall of Replica
- Disruptor – Glimpse
- Drow Ranger – Marksmanship
- Forged Spirit – Melting Strike
- Legion Commander – Duel
- Lua error: Found no Cargo data for “Lifestealer – Control”.
- Lua error: Found no Cargo data for “Lifestealer – Assimilate”.
- Luna – Lunar Blessing
- Mirana – Moonlight Shadow
- Morphling – Morph
- Monkey King – Jingu Mastery
- Outworld Devourer – Sanity’s Eclipse
- Pudge – Flesh Heap
- Riki – Tricks of the Trade
- Rubick – Spell Steal
- Shadow Demon – Disruption
- Silencer – Intelligence Steal
- Slark – Pounce
- Slark – Essence Shift
- Spectre – Haunt
- Terrorblade – Reflection
- Terrorblade – Sunder
- Tinker – Heat-Seeking Missile
- Troll Warlord – Battle Trance
- Urn of Shadows – Soul Release
- Weaver – Time Lapse
- Witch Doctor – Death Ward
- Zeus – Thundergod’s Wrath
Partially affecting [ edit ]
The following hero-only spells partially affect creep-heroes.
Creep-only spells [ edit ]
The following spells are able to target or affect creeps only. None of them treat creep-heroes as creeps, rendering them useless against creep-heroes.
1 The ancient unit tag has priority over the creep-hero tag, so that these abilities do affect creep-heroes if they also are ancient creeps.
2 The creep-hero tag has priority over the ancient unit tag in this case, meaning even upgraded, these spells still cannot target creep-heroes which are also ancient creeps.
Other spells [ edit ]
These spells act differently when applied on heroes as when on creeps. Their behavior against creep-heroes is inconsistent.
Treated as hero [ edit ]
These spells treat creep-heroes as heroes.
1 These spells prioritize the ancient unit tag over the creep-hero unit tag, meaning they treat units with both tags as creeps, not as heroes. All other listed spells always treat them as heroes, regardless of any other tag.
2 Enchant ‘s targeting rules prioritize the ancient unit tag over the creep-hero unit tag, meaning it cannot target units with both tags when the talent for it is not chosen. However, its effects prioritize the creep-hero unit tag, meaning if the talent is chosen, targeted units with both tags are slowed, not converted.

