Dota 2 earth spirit 6 82 proof
Dota 2 earth spirit 6 82 proof
I’m not the greatest at dota, only maybe about 90 total games, but earth spirit was my favorite hero til they nuked his kit. I’m having a hard time understanding if these 6.82 changes on him are good or not.
Added Aghanim’s Scepter: Grants Earth Spirit a new ability, Enchant Remnant, which lets him temporarily convert a hero into a Stone Remnant.
Boulder Smash unit targeting now only selects units
Boulder Smash point targeting now knocks back the closest Remnant (within 200 area of effect) in the direction selected [?]
Geomagnetic Grip silence rebalanced from 2/3/4/5 to 2.5/3/3.5/4
Geomagnetic Grip damage rebalanced from 100/150/200/250 to 50/125/200/275
Geomagnetic Grip pull speed on allies reduced from 1000 to 600
Stone Remnant drop range reduced from 1400 to 1100
Fixed Stone Remnant being unable to travel as a projectile through Chronosphere
Fixed Stone Remnants not appearing in fog of war
Magnetize search radius increased from 300 to 400
Magnetized Stone Remnants disappear after 8 seconds instead of 5
It hink the aghanims scepter is just another utility item depending on your team, but what I’m aiming at is the boulder smash.
“Now only selects units”
I’m a little confused what that means. Couldn’t it always? The knockback for the remnants in the targeted area looks good though. I’m assuming that’ll make it easier to point and aim.
The geomagnetic grip looks like a big nerf. Any reason why? Even with the boulder smash change it looks like he’s almost in a weaker spot now.
The stone remnant drop range I feel just makes it a bit harder to land a grip.
The magnetize changes look really good though.
So are these changes a buff? Is he in a better spot now?
its already on main client. i am at work too but i updated in the morning. its a 390mb update.
and OP. sry i dont know much about earth spirit.
Its a buff, if you read what you wrote you will see what is meant.
I’m missing something, there wasn’t a description for these changes, there was just numbers.
What exactly is the buff? I see grip is being nerfed, but his magnetize is getting buffed as well as the easier to aim boulder smash. As said I’m still fairly new to dota, so I wouldn’t expect myself to understand these changes immediately.
Its a buff, if you read what you wrote you will see what is meant.
I’m missing something, there wasn’t a description for these changes, there was just numbers.
What exactly is the buff? I see grip is being nerfed, but his magnetize is getting buffed as well as the easier to aim boulder smash. As said I’m still fairly new to dota, so I wouldn’t expect myself to understand these changes immediately.
Ok lets go in parts then,
Added Aghanim’s Scepter: Grants Earth Spirit a new ability, Enchant Remnant, which lets him temporarily convert a hero into a Stone Remnant.
> This is great, it allows you to save someone in trouble or prepare sneaky traps
Plus this ( major +++++ )
Enchant Remnant:
=================
Converts an allied or enemy hero (not self) into a Stone Remnant for 3 seconds. The target behaves like a Stone Remnant fully until the duration is over. When the duration ends, the Remnant shatters, releasing the hero while dealing 300 damage in a 300 radius.
Cast Range: 600
Mana Cost: 150
Cooldown: 45
Note: The Enchanted Remnant is like his other Remnants, they cannot do anything on their own, they are invulnerable, and they can be used with his skills.
Boulder Smash unit targeting now only selects units
Boulder Smash point targeting now knocks back the closest Remnant (within 200 area of effect) in the direction selected [?]
> its neither a buff nor is it a nerf, its an adjustment
Geomagnetic Grip silence rebalanced from 2/3/4/5 to 2.5/3/3.5/4
Geomagnetic Grip damage rebalanced from 100/150/200/250 to 50/125/200/275
Geomagnetic Grip pull speed on allies reduced from 1000 to 600
> Buff with a little of a retouch
Stone Remnant drop range reduced from 1400 to 1100
Fixed Stone Remnant being unable to travel as a projectile through Chronosphere
Fixed Stone Remnants not appearing in fog of war
> a tiny nerf and two good bugfixes, enjoy hitting void with your remnants on his Chrono.
Magnetize search radius increased from 300 to 400
Magnetized Stone Remnants disappear after 8 seconds instead of 5
> Definately a buff.
So as you can see it was more of a buff the guy without breaking him , some minor adjustments and some bug fixes.
Dota 2 earth spirit 6 82 proof
I’m not the greatest at dota, only maybe about 90 total games, but earth spirit was my favorite hero til they nuked his kit. I’m having a hard time understanding if these 6.82 changes on him are good or not.
Added Aghanim’s Scepter: Grants Earth Spirit a new ability, Enchant Remnant, which lets him temporarily convert a hero into a Stone Remnant.
Boulder Smash unit targeting now only selects units
Boulder Smash point targeting now knocks back the closest Remnant (within 200 area of effect) in the direction selected [?]
Geomagnetic Grip silence rebalanced from 2/3/4/5 to 2.5/3/3.5/4
Geomagnetic Grip damage rebalanced from 100/150/200/250 to 50/125/200/275
Geomagnetic Grip pull speed on allies reduced from 1000 to 600
Stone Remnant drop range reduced from 1400 to 1100
Fixed Stone Remnant being unable to travel as a projectile through Chronosphere
Fixed Stone Remnants not appearing in fog of war
Magnetize search radius increased from 300 to 400
Magnetized Stone Remnants disappear after 8 seconds instead of 5
It hink the aghanims scepter is just another utility item depending on your team, but what I’m aiming at is the boulder smash.
“Now only selects units”
I’m a little confused what that means. Couldn’t it always? The knockback for the remnants in the targeted area looks good though. I’m assuming that’ll make it easier to point and aim.
The geomagnetic grip looks like a big nerf. Any reason why? Even with the boulder smash change it looks like he’s almost in a weaker spot now.
The stone remnant drop range I feel just makes it a bit harder to land a grip.
The magnetize changes look really good though.
So are these changes a buff? Is he in a better spot now?
its already on main client. i am at work too but i updated in the morning. its a 390mb update.
and OP. sry i dont know much about earth spirit.
Its a buff, if you read what you wrote you will see what is meant.
I’m missing something, there wasn’t a description for these changes, there was just numbers.
What exactly is the buff? I see grip is being nerfed, but his magnetize is getting buffed as well as the easier to aim boulder smash. As said I’m still fairly new to dota, so I wouldn’t expect myself to understand these changes immediately.
Its a buff, if you read what you wrote you will see what is meant.
I’m missing something, there wasn’t a description for these changes, there was just numbers.
What exactly is the buff? I see grip is being nerfed, but his magnetize is getting buffed as well as the easier to aim boulder smash. As said I’m still fairly new to dota, so I wouldn’t expect myself to understand these changes immediately.
Ok lets go in parts then,
Added Aghanim’s Scepter: Grants Earth Spirit a new ability, Enchant Remnant, which lets him temporarily convert a hero into a Stone Remnant.
> This is great, it allows you to save someone in trouble or prepare sneaky traps
Plus this ( major +++++ )
Enchant Remnant:
=================
Converts an allied or enemy hero (not self) into a Stone Remnant for 3 seconds. The target behaves like a Stone Remnant fully until the duration is over. When the duration ends, the Remnant shatters, releasing the hero while dealing 300 damage in a 300 radius.
Cast Range: 600
Mana Cost: 150
Cooldown: 45
Note: The Enchanted Remnant is like his other Remnants, they cannot do anything on their own, they are invulnerable, and they can be used with his skills.
Boulder Smash unit targeting now only selects units
Boulder Smash point targeting now knocks back the closest Remnant (within 200 area of effect) in the direction selected [?]
> its neither a buff nor is it a nerf, its an adjustment
Geomagnetic Grip silence rebalanced from 2/3/4/5 to 2.5/3/3.5/4
Geomagnetic Grip damage rebalanced from 100/150/200/250 to 50/125/200/275
Geomagnetic Grip pull speed on allies reduced from 1000 to 600
> Buff with a little of a retouch
Stone Remnant drop range reduced from 1400 to 1100
Fixed Stone Remnant being unable to travel as a projectile through Chronosphere
Fixed Stone Remnants not appearing in fog of war
> a tiny nerf and two good bugfixes, enjoy hitting void with your remnants on his Chrono.
Magnetize search radius increased from 300 to 400
Magnetized Stone Remnants disappear after 8 seconds instead of 5
> Definately a buff.
So as you can see it was more of a buff the guy without breaking him , some minor adjustments and some bug fixes.

